Wednesday, November 11, 2009

SKFU_PS3 on Twitter

I really, really tried to resist the fucking twitter hype but well... I just created an twitter account. As not every little discovery and thought of me will be posted in the blog, you may want to follow me on twitter. The newest posts are in the right frame of this page. Have fun :P


Link to my Twitter page: http://twitter.com/SKFU_PS3

- SKFU

Wednesday, October 21, 2009

Homebrew Flash Via Vidzone

Boring, no rly interesting news around so I'll try to keep you interested with this little discovery. Tested and working on a retail machine.

Not only the lame PS3 internet browser is able to play flash files, the music application Vidzone is also. Here a little example:



The startup Vidzone logo and the main menu layout are simple .swf flash files. Write your own flash file format 5 and simply replace those two files to run it standalone by starting Vidzone:

First replace: /dev_hdd0/game/NPEA00135/USRDIR/VidzoneChannel.swf

Second replace: /dev_hdd0/game/NPEA00135/USRDIR/HDForms.swf

I won't explain how to replace files on HDD again, you should know that by now. I'm still experimenting so find out what is possible yourself in the first time.

- SKFU

Monday, October 19, 2009

PS-SYSTEM 306R = PS3 Death ?!

CJPC writes on PS3News.com:

We suspect that the 3.00 and 3.01 PS3 Firmware updates, which contain the BD firmware patch file BDPT_FIRMWARE_PACKAGE_306R.PKG, is the main contributing factor to the failed drives.

The PS3 Devs want to get ahold of some BD drives that have been bricked by the update in order to prove that the PS-SYSTEM 306R Firmware patch in the update is responsible for the damaged drives.




So to help please visit the following link to contribute:

CLICK


- SKFU

Thursday, October 15, 2009

PS3 System File Editor Released

Hellcat, RichDevX and SilverSpring released a nice tool to edit .SFO files of PS3 games. You can change a lot of options like the game's display resolution or tick an option to enable remote play-ability for the game. Nice job, but to bad that .SFO files are hashed via firmware since 2.8 and can not be replaced without crashing the full game. Take a look at the image below to see more features of the application.


Anyway you can download the tool here: DOWNLOAD

- SKFU

Sunday, September 13, 2009

3 Ways Of PS3 Homebrew

1. OtherOS

The easiest way to run your own code on the PlayStation3 is through Linux which you can install as alternative OS. Several restrictions regarding the RSX, but it seems to become better regarding 3D acceleration since the new MESA 3D GL was released with CELL support.

2. BD-Java

A few days ago I reported, that the developers of demonhades.org found out, that BD-Java still works if you correctly burn it on a Blu-Ray disc. With the FreePlay's minimal BD-Java SDK it's quite ok to develop Java for PS3.

3. Flash

Since FW 2.0 till FW 3.0 there was the so called Informationboard. This is a simple .swf file on the HDD and can be replaced with knightsolidus' HDD decryption methode. As the informationboard.swf does not run in a sandbox there's a lot possible but sadly it was removed in the actual FW 3.0.

- SKFU

Wednesday, September 9, 2009

Random HDD & RAM dumping

There's a little "bug" in the PlayStation3's NAT test which causes that you can dump random data from the HDD and RAM. Why exactly this appears; I don't know, yet. But well, it is interesting.


The way how to do it is pretty simple. Set up Wireshark on the PC and activate ICS (Internet Connection Sharing). Connect the PS3 with the PC via LAN and start Wireshark's logging/sniffing feature on the LAN device. Now go to Settings on the PS3 and start a Internet Connection Test in the Network option. When the PS3 starts the NAT testing it will send default STUN packets together with several IP Fragments. Those both packet types will contain random data which the PS3 grabs from the HDD and/or RAM.

There you go.

- SKFU

Monday, September 7, 2009

Animated Themes - What Are They?

A quick look at the new animated themes shows that they are not really different to the common themes. I just downloaded the free theme from the japanese store and decrypted the HDD again to see what is inside the package file. Well, it is:


1. JP9000-NPJQ00006_00-0000000000000000.p3t.edat

You see a normal .p3t file which is the same type of data, the old themes use. It is just encrypted as .edat file which is decrypted and installed on the PS3 on the fly after downloading it.

2. PS3LOGO.DAT

The default picture you see in any game when you press triangle --> information about the game.

That's all. Wondering if there will be a homebrew program to develop your own animated themes soon, or even a SONY tool like the one for the old themes?!

- SKFU